That's right, Gamma World 2nd edition... what 2e did you think I meant? Every Tuesday I will pick one of my favorite monsters from the fully illustrated bestiary included in the 2d edition Gamma World Basic Rules Booklet and convert it to Mutant Future. Today's monster is...
No. Enc: 1d10
Alignment: neutral
Movement:
Fly: 150' (50)
Land: 30' (10')
Armor Class: 7
Hit Dice: 7d8+9
Attacks: none (see muta
Damage: see mutation
Save: L5
Morale: 6
Hoard Class: VII
Gypsy Moths with 6 1/2' wingspans, the Blaashes are much feared by those unlucky enough to be stuck outside in the wasteland after dark. When they discharge their deadly radiation, their abdomens flash and glow. If a Blaash manages to kill anything, it will stop everything to consume its prey.
Mutations: Special (Gamma Burst; 20' radius around the Blaash is flooded with class 9 Radiation, saving throw vs. Radiation for 1/2 damage)
Big moths are beautiful, but they used to freak me out when I was a kid and they came careening wildly in looking for that enchanting light.
No comments:
Post a Comment