[Edit] Michael Curtis dropped in on the comments below and disabused me of my fantasy. No spaceship in Stonehell for me! I am sure I will still love the deep levels anyway.[/Edit]
I recently interviewed Michael Curtis, outstanding member of the blog-o-sphere over at the Society of Torch, Pole and Rope, as well as the author of Stonehell Dungeon - Down Night Haunted Halls and the amazing Dungeon Alphabet. I wrote a review of Stonehell Dungeon and the review and interview were published today at the Eye of the Vortex.
In the interview I asked Michael about the upcoming publication that will detail the deep levels of Stonehell.
In his answer, Michael let this delicious hint drop,
"... a section that I’m tentatively calling the Astronaut’s Tomb. It’s been on the list since the early days of the dungeon’s construction and I hope that people either absolutely love it or completely hate it once they see it for themselves.
I am a huge fan of mixing my genres. Sci-Fi and Fantasy tend to blur together in my games, and I get the feeling that this level is going to really tickle my fancy. I hope this is an entombed spaceship, deep beneath the earth. I have my fingers crossed, and Michael, if you are reading this, keep me in mind as an illustrator because I love this idea.
Having already horked an entire sublevel of Stonehell Dungeon for use in my Mutant Future game (the greenhouse level full of plant monsters) I am pretty sure I could plop the Astronaut's Tomb into my game with minimal alterations.
Of course, my first thought when thinking spaceships and D&D is Expedition to the Barrier Peaks and the great booklet of art that came with the module. To be sure, I could be reading too much into Michael's level title, but I hope that the Astronaut's Tomb is an homage of sorts to that classic module.
Sci-Fi and high tech are a lot of fun on their own rights, but they are even better when you get to experience players blundering towards an understanding of them while they try to apply their regular fantasy/D&D metagame knowledge to the situation at hand. One of my favorite early D&D memories was getting to run through the Temple of the Swamp as a player and slowly figuring out that there were robots and aliens running around.
Showing posts with label stonehell. Show all posts
Showing posts with label stonehell. Show all posts
Thursday, February 25, 2010
Monday, October 5, 2009
New Art
Another post completely unrelated to Mutant Future. I just finished my second drawing for the upcoming Stonehell release that Mike over at the Society of Torch, Pole and Rope is hard at work on. Apparently adventurers sometimes leave offerings of food for the black bear that frequents the canyon - hence the nice drumstick snack the bear is enjoying. Save me some cheese!
Sunday, September 13, 2009
My Art


Well, this post has nothing to do with Mutant Future at all. I didn't feel like creating a new blog, so I hereby declare that I can post anything I want on this blog by the power invested in me by blogspot. I am sure the majority of my posts will continue to be about my Mutant Future campaign because I am running weekly sessions that range from 4 to 7 hours so there is obviously a ton of material getting generated.
Today I wanted to post a few drawings that I have done recently, two monster drawings for the very interesting megadungeon.net site (I also did two maps for that site, the Fungus Forest and the Saint's Shrine) and an interior illustration for the upcoming Stonehell release that Mike over at The Society of Torch, Pole and Rope is working on. I am also working on another drawing for Mike that is unfinished as of yet, which I may post here later. It has been years since I drew anything other than doodles in the margins of my notes in class or strange things on the whiteboard in my office, so I am rather pleased with how these turned out.
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